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Australian Esports University League Registrations now open for Season 1 2022!

By News, University Cup

Registrations are now open for Season 1 of the 2022 Australian Esports University League (AEUL), which last year saw thousands of students compete across several titles.  

Students from across Australia, representing their University, are competing in the AEL’s national University league in Dota 2, CS:GO, Rocket League, Rainbow 6: Siege and World of Tanks to win a share of the $13,225 Prize Pool and bragging rights as the strongest university in esports! 

Participating students will complete online with matches broadcast live on to the AEL’s Facebook & Twitch covering over 100 hours of match play this Season. 

In 2022 the AEUL is proudly supported by a number of partners who share a passion for gaming and esports in Australia. These partners are: 

  • Predator the exclusive gaming pc partner back for their second year to power all our gaming needs, get your upgrade today at acer.com 
  • AOC the exclusive gaming monitor partner returning for their fifth year, get the best gaming experience with an AOC monitor at au.aoc.com
  • RIG the exclusive gaming headset partner who give gamers what it takes to win, check out their range at nacomgaming.com

The AEL is committed to developing grassroots competitions that promotes healthy participation in esports that is focused on building community and showcasing talent. Students at any university can join their on campus esports club to get involved, play and show their support for their university’s teams. 

AEUL Season 1 Schedule:  

  • Preliminary Phase – 21st March to 29th May 
  • Finals – Early June 

To find out more, visit the AEL University Website.  

Why esports? 

Esports is the sport of playing video games. Students participating in organised esports experience similar benefits to any other sport! Esports involves teamwork, sportspersonship, communication and strategy. 

Players who participate in esports programs are found to have a higher interest in STEM (Science, Technology, Engineering and Mathematics) and develop valuable life skills such as… 

  • Improved hand-eye coordination 
  • Improved attention & visual acuity 
  • Problem solving & strategy skill development 
  • Boosts self-confidence and player socialisation 

Esports promotes participation 

As more students take an active interest in Video Gaming, esports provides a structured activity centered around a hobby they love. Esports encourages participation in a social team environment where students can make new friends, develop their skills and experience the benefits of sport. 

The AEL encourages all participants to incorporate physical exercise, nutrition and balanced study during their regime. 

For more information check out AEL on Facebook, Twitter, Instagram to stay up to date on the latest news about AEUL. 

Acer Computers Australia and Australian Esports League partner to give High School esports players of the future a power boost

By High School Cup, News

Acer proudly joins forces with Australian Esports League (AEL) as naming rights partner

Acer High Schools Cup Registrations for Term 4 are now open

SYDNEY, Australia, 6 October 2021 – Australian Esports League (AEL) is pleased to announce that Acer Computers Australia (Acer) has further cemented its commitment to the grass-roots community of young Esports players by becoming naming rights partner for the AEL High Schools League.

Today’s news comes hot on the heels of Australian Esports League (AEL) and Acer Computers Australia’s recent announcement of a strategic partnership that will see the iconic Predator brand support the AEL property portfolio of events.  

The AEL High Schools League, to be known as the Acer High Schools Cup, is a National program that provides students across Australia with a robust and well-structured competitive programme. It also provides a framework for High Schools to safely participate in the competitive sphere of Esports while sitting comfortably alongside the more traditional sport programmes offered by Australian High Schools. 

This partnership affirms the mutual alignment of AEL and Acer business principles to support the young players of the future.  Rod Bassi, Sales Director, Acer Computers Australia commented:  

“Our vision is to provide technology to the education sector that will be ubiquitous to learning efficiently from the classroom and home. We want to be part of the process in which our next generations become the leaders of tomorrow.”

With a focus on inspiring and welcoming gamers into the world of esports, all AEL events for the 2021/2022 season will be powered by the market leading technology found under the hood of the Predator brand range of PC laptops and accessories. This partnership will help expand and grow the current AEL programs as well as adding new elements, such as coaching & training tips, career guidance in esports and live webinars and talks from well-known and reputable esports athletes or personalities.

Bassi continued: “We are very proud to be the Official PC Sponsor of the Australian Esports League. We look forward to bringing Esports as a valuable tool of learning and teamwork to all schools in Australia”.

As an additional layer of value for participating High School gamers, Acer will also be offering Esports starter kits for schools and students.  These kits include all the necessary information and required technology to facilitate an easy entrance into the world of esports.

AEL established the High Schools League in 2019 and has seen the programme go from strength to strength. So far, in 2021 28 Australian High Schools have participated in the league, with Term 4 set to kick-off on Saturday, 30th October 2021. 

Offering a platform where High School students are able to pursue their passion for video games and explore the world of Esports is of critical importance to AEL CEO, Darren Kwan:

“I’m thrilled to be welcoming Acer to the AEL roster of partners as I firmly believe that the partnership will allow us to unite and create incredible experiences for our young Esports community” said Kwan.

Kwan continued: “The AEL mantra has always been ‘community first’ and I task myself, and my team, to ensure that this is the focal point of any new programme we develop.  It is also a core belief attribute that we look for in a brand partner, which is something that we have found in abundance with Acer.  I’m very much looking forward to collaboratively working with Acer to achieve our mutual goals and support our community in the best possible way”

The AEL partnership with Acer has already commenced and Term 4 of the Acer High Schools Cup will start on Saturday, 30th October 2021.  For High Schools who wish to register their involvement, please visit:  www.ael.org.au/hs

For a full rundown of the 2021/2022 AEL community event and league schedule, please visit:  https://ael.org.au/

For the full range of Predator PC gaming laptops and accessories, please visit:  https://www.harveynorman.com.au/catalogsearch/result/?q=acer+gaming

About Acer Computers

Founded in 1976, Acer is one of the world’s top ICT companies with a presence in more than 160 countries. As Acer evolves with the industry and changing lifestyles, it is focused on enabling a world where hardware, software and services will fuse with one another, creating ecosystems and opening up new possibilities for consumers and businesses alike. Acer’s 7,500 employees are dedicated to the research, design, marketing, sale, and support of products and solutions that break barriers between people and technology. Please visit www.acer.com for more information. 

About Australian Esports League

Established in 2013, the Australian Esports League (AEL) brand is wholly owned and operated by Critical Hit Entertainment Pty Ltd., a media and entertainment company focused on video game and esports events in Australia.  

AEL is one of Australia’s leading esports promoters covering multiple facets of the esports ecosystem including Universities, High Schools, Local Clubs and councils, plus a range of large scale esports events. AEL has brought the best of the interactive entertainment industry together with over 30 years combined experience in the Australian esports category. The AEL mission is to deliver world class events that positively contributes to a healthy esports ecosystem improving the experience for players and key stakeholders.

Australian Esports University League kicks off with 28 Universities in Semester 1!

By University Cup

Registrations for Semester 1 are in for the 2021 Australian Esports University League (AEUL) featuring a total of 564 Students forming 110 Teams from 28 Universities across 4 Games!

Students from across Australia, representing their University, are competing in the AEL’s national University league in Dota 2, CS:GO, Rocket League and Rainbow 6: Siege to win a share of the $10,350 Prize Pool and bragging rights as the strongest university in esports!

Participating students will complete online with matches broadcast live on to the AEL’s Facebook page covering over 100 hours of match play this Semester.

In 2021 the AEUL is proudly supported by a number of partners who share a passion for gaming and esports in Australia. These partners are:

  • Chatime Australia the presenting partner returning for their second year and sharing our love for Bubble Tea, choose your favourite flavour at chatime.com.au;
  • AOC the exclusive gaming monitor partner returning for their fourth year, get the best gaming experience with an AOC monitor at au.aoc.com;
  • Indomie Australia the exclusive noodle partner returning for their third year, feed your game with Indomie and pick a flavour at indomie.com.au;
  • RIG the exclusive gaming headset partner who give gamers what it takes to win, check out their range at nacomgaming.com.

The AEL is committed to developing grassroots competitions that promotes healthy participation in esports that is focused on building community and showcasing talent. Students at any university can join their on campus esports club to get involved, play and show their support for their university’s teams.

AEUL Semester 1 Schedule: 

  • Groups Phase – 15th March to 28th May
  • Finals – 5th-6th June

To find out more, visit the AEL University Website. 

Why esports?

Esports is the sport of playing video games. Students participating in organised esports experience similar benefits to any other sport! Esports involves team work, sportspersonship, communication and strategy.

Players who participate in esports programs are found to have a higher interest in STEM (Science, Technology, Engineering and Mathematics) and develop valuable life skills such as…

  • Improved hand-eye coordination
  • Improved attention & visual acuity
  • Problem solving & strategy skill development
  • Boosts self-confidence and player socialisation

Esports promotes participation

As more students take an active interest in Video Gaming esports provides an structured activity centered around a hobby they love. Esports encourages participation in a social team environment where students can make new friends, develop their skills and experience the benefits of sport.

The AEL encourages all participants to incorporate physical exercise, nutrition and balanced study during their regime. 

For more information check out AEL on FacebookTwitterInstagram to stay up to date on the latest news about AEUL.  

ViewSonic supports High School esports with Australian Esports League partnership

By High School Cup

The Australian Esports League (AEL) has teamed up with industry leading interactive display manufacturer ViewSonic, to launch the 2021 AEL High Schools League. As part of this partnership, participating schools will have the chance to win a state of the art ViewSonic ViewBoard for their school. 

Australian High Schools are invited to join the AEL High Schools League and compete in a multi-week national online gaming tournament held each term of the 2021 school year. Each team will be representing their school across a range of popular games.

This partnership with ViewSonic will see the winning school each quarter awarded a ViewSonic 75-inch interactive display ViewBoard valued at $5,600. The prize also comes with full training, product installation and ongoing support.

“The AEL is excited about the 2021 High Schools League and the partnership with ViewSonic is a fantastic way to offer the winning schools the amazing piece of technology”, says Darren Kwan, CEO of AEL. “We would like to wish every student participating the best of luck and would like to thank ViewSonic for their ongoing support”.

Jack Hung, Country Manager of ViewSonic adds, “ViewSonic are delighted to partner with the AEL. We are passionate about providing innovative visual solutions for work, learning and play and the High School League is a terrific initiative.”

About AEL:

The Australian Esports League (AEL) is the leading national provider of structured esports competitions in both the High School and University space. Founded in 2013 the AEL promotes healthy participation in esports, inclusiveness and a safe environment for gamers of all skill levels to play in competitions run online or at live events. In 2021 the AEL will be hosting events in partnership with over ten different councils to support regional and metro esports communities, at six Supanova Comic Con & Gaming events, and more!

Learn more about the AEL at https://ael.org.au

About ViewSonic:

ViewSonic has been an audio-visual leader worldwide for more than three decades. We firmly believe that we can partner with educators to achieve sustainable success and better learning outcomes. We are dedicated to shaping the future of the educational landscape by solving real problems. Through innovation, great products, and people orientated services, we promise to find the answers together.

Enhance the entire learning experience with ViewSonic: Collaborate without limitations, integrate technology seamlessly and elevate learning outcomes.

Learn more about ViewSonic at https://www.viewsonic.com/au/

Australian Esports High School League kicks off for 2021

By High School Cup

Registrations for Term 1 of the 2021 Australian Esports High School League (AEHSL) are now OPEN!

The AEL are proud to launch the 2021 High School program for Term 1 where students can represent their school and compete in a 3 v 3 online Rocket League tournament!

There is no limit to the number of teams a School can submit. With competition open to schools nationally.

Participants can level up their School. AEL has partnered with ViewSonic to host the AEHSL with students representing their schools each term to win a ViewSonic ViewBoard, for their school, valued at $5,600 RRP.

The Australian Esports League runs national gaming tournaments across multiple genres each year and is proud to announce that it opens its door once again to high school students around Australia.  

Rocket League 3 v 3 was the chosen game title to kick off the league for 2021. Each term the league will feature 5 weeks full of action-packed matches amongst aspiring high school students. 

The commitment of AEL and ViewSonic is to provide students to compete online in a safe, supportive and structured environment. 

The AEHSL Term 1 Schedule as follows: 

  • Week 1 – Thursday 25th February @ 4:30PM AEDT 
  • Week 2 – Thursday 4nd March @ 4:30PM AEDT 
  • Week 3 – Thursday 11th March @ 4:30PM AEDT 
  • Week 4 – Thursday 18th March @ 4:30PM AEDT 
  • Week 5 – Thursday 25th March @ 4:30PM AEDT 
  • Finals – Saturday/Sunday 27-28th March @ 10:00AM AEDT 

To register and find out more, visit the AEL High School Website. 

  1. Students must be aged 13 years or older
  2. Students must be enrolled at an Australian Secondary School
  3. All members of a team must be from the same institution
  4. Teams must be registered by a faculty member of the School

The competition will be broadcast live on Facebook to provide schools, families and friends the opportunity to spectate the students as they represent their school. 

Why esports is beneficial in high school?

Esports is the sport of playing video games. Students participating in organised esports experience similar benefits to any other sport! Esports involves team work, sportspersonship, communication and strategy.

Players who participate in esports programs are found to have a higher interest in STEM (Science, Technology, Engineering and Mathematics) and develop valuable life skills such as…

  • Improved hand-eye coordination
  • Improved attention & visual acuity
  • Problem solving & strategy skill development
  • Boosts self-confidence and player socialisation

Esports promotes participation

As more students take an active interest in Video Gaming esports provides an structured activity centered around a hobby they love. Esports encourages participation in a social team environment where students can make new friends, develop their skills and experience the benefits of sport.

The AEL encourages parents and teachers to incorporate learnings about physical exercise, nutrition and balancing study for participating students as they compete. 

For more information check out AEL on FacebookTwitterInstagram and visit the official website to stay up to date on the latest news about AEHSL.