The inaugural Townsville Schools Esports Cup 2025 held Friday 20th June has concluded in a spectacular display of digital dexterity, teamwork, and sportsmanship. The event, held at St Anthony’s Catholic College, brought together over 200 students from 14 primary and high schools across the region for a vibrant celebration of competitive gaming.
The Australian Esports League was thrilled to host this event that so clearly demonstrated the positive impact of esports on students. Beyond the fast-paced action and friendly rivalries, the tournament provided a unique platform for participants to develop crucial life skills. Students honed their strategic thinking, problem-solving abilities, and communication, all while collaborating with their peers in a passionate and engaging environment. The resilience and grace under pressure displayed by all competitors were truly commendable.
We extend our heartfelt gratitude to the dedicated teachers whose passion and commitment were instrumental in preparing the students and facilitating their participation. Their support underscores the growing recognition of esports as a valuable extracurricular activity.
This event would not have been possible without the generous support of the Townsville City Council. We are incredibly grateful for their commitment to fostering innovative and engaging opportunities for the city’s youth. A special thank you is also owed to St Anthony’s Catholic College for graciously hosting the tournament and providing an outstanding venue for the competition.
The competition was fierce across a range of popular titles. High school students battled it out in Minecraft: Capture The Flag, Super Smash Bros. Ultimate, EA Sports FC, and Just Dance. Primary school students showcased their skills in Mario Kart, a creative Minecraft Build Challenge, and their own Just Dance competition.
Congratulations to all the winners on their incredible performances:
High School Just Dance
1st: Bryceson W. – CTSDE
2nd: Alice M. – Mary Help of Christians
3rd: Analeigha A. – Mary Help of Christians
High School Minecraft CTF
1st: Heatley Secondary College
2nd: Gilroy Santa Maria College
3rd: Kirwan State High School
High School Super Smash Bros. Ultimate
1st: Rhys Trevaskis – Calvary Christian College
2nd: Connor Donald – Heatley Secondary College
3rd: Malakai Fanti – Kirwan State High School
High School EA Sports FC
1st: Anotida S. – Annandale Christian College
2nd: Thomas C. – St Anthony’s Catholic College
3rd: Levi B. – Annandale Christian College
Primary School Just Dance
1st: Emmette T. – Annandale State School
2nd: Ingrid G. – Southern Cross Catholic School
3rd: Arielle F. – Good Shepherd Catholic College Rasmussen
Primary School Minecraft Build Challenge
1st: Blazin’ Flames – Southern Cross Catholic School
2nd: The Bookworms – Annandale State School
3rd: Pink Panthers – St Anthony’s Catholic College
Primary School Mario Kart
1st: Kash Blacklock – Southern Cross Catholic School
2nd: Benjamin Lerch – St Anthony’s Catholic College
3rd (tie): Scarlett Rabig – St Benedicts Catholic School
3rd (tie): Benjamin Gadsden – St Benedicts Catholic School
The success of the Townsville Schools Esports Cup 2025 highlights the thriving interest in esports within the educational community. For schools interested in fostering this exciting and beneficial activity for their own students, our team is ready to help. Please reach out to us at schools@ael.org.au to explore how you can host a similar event.
Phoenix P-12 Community College is still buzzing from the success of its first-ever AEL Gold Rush Cup, a thrilling Rocket League tournament that showcased the immense potential of esports in education. The event, held in partnership with the Australian Esports League (AEL), saw 42 students across 14 teams compete in a day of high-octane virtual action, culminating in a nail-biting grand final.
Held on the 2nd of June, the school’s theatre was transformed into the ‘Phoenix Esports Arena’ for the event, complete with a big screen for gameplay, a packed and cheering crowd, and an atmosphere described as “unbelievable.” The event was a testament to the school’s innovative approach to student engagement, and a shining example of how esports can provide a platform for students to connect with their school in new and meaningful ways.
James Nichols, Information Technology Teacher at Phoenix P-12 Community College who was instrumental in organizing the event, was thrilled with the outcome. “It was a massive success!” he shared. “What really stood out was how many students got involved in different ways. Beyond the players, we had students running tech, commentating, and helping to manage the event. It was such a great showcase of how esports can connect students to school, especially for those who might not normally engage in traditional extracurriculars.”
The competition was fierce, but ultimately, the team of Dylan, Baxter, and Locky emerged as the champions of the inaugural Gold Rush Cup. Link, Seth, and Codie took a well-deserved second place, while Byron, Decklan, and Aidan rounded out the top three.
The professional quality of the event was elevated by the support of the AEL, who provided trophies and high-performance AGON by AOC gaming monitors as prizes. This tangible recognition of the students’ skills and dedication added a layer of excitement and legitimacy to the competition.
Event in Photos
More Than Just a Game: The Power of Educational Esports
The success of the AEL Gold Rush Cup at Phoenix P-12 highlights a growing understanding of the educational value of esports. Far from being a simple pastime, organized competitive gaming offers a unique avenue for student development, fostering a wide range of valuable skills, including:
Teamwork and Communication: Esports are inherently collaborative, requiring players to communicate effectively, strategize as a team, and work towards a common goal.
Problem-Solving and Critical Thinking: The dynamic nature of competitive games demands quick thinking, adaptability, and the ability to analyze situations and make split-second decisions.
Digital Literacy and Technical Skills: Students involved in esports gain hands-on experience with technology, from managing hardware and software to understanding streaming and event production.
Student Engagement and Inclusivity: Esports programs can be particularly effective at engaging students who may not be drawn to traditional sports or clubs, creating a sense of belonging and community for a diverse range of learners.
Bring the Excitement of Esports to Your School with the AEL
The Australian Esports League is at the forefront of fostering the growth of esports in Australian schools. The AEL provides a structured and supportive framework for schools to establish their own esports programs and host exciting events like the Gold Rush Cup.
By partnering with the AEL, schools can:
Access expert guidance and support in organizing and running esports tournaments.
Offer students a pathway to compete in a professional and well-governed environment.
Provide students with the opportunity to win impressive prizes, thanks to partnerships with leading brands like AGON by AOC.
Join a growing community of schools that are embracing the future of student engagement.
The AEL Gold Rush Cup at Phoenix P-12 Community College is a powerful demonstration of what can be achieved when schools and the esports community collaborate. The event not only provided a memorable experience for the students but also laid the groundwork for future growth.
“We are really keen to sit down and determine the next step in bringing this to more schools in our local area,” said Mr. Nichols.
For schools interested in exploring the exciting world of educational esports and learning how to host their own event, the Australian Esports League is the ideal partner.
To learn more about how you can bring the thrill of competitive gaming to your students, reach us via email: schools@ael.org.au and get in touch with our dedicated team.
The global “Race to Las Vegas” for the prestigious World Tennis Esports Championships, set for September 9-10, is electrifying the esports world as one of the eight national league finals launches this weekend in Australia. This event marks the beginning of a decisive phase throughout June and July, where national champions will be crowned and earn their coveted spots to compete in Las Vegas.
The action begins Down Under with the WTEC25 Australian National Finals, hosted by the Australian Esports League (AEL). This highly anticipated event will take place on June 7th at the AEL Melbourne Esports Showcase within Melbourne Oz Comic-Con. Top Australian players will compete in Tennis Esports (available on Meta Quest) for the chance to represent their nation on the world stage.
Following Australia’s lead, the series of national championships continues across the globe:
Switzerland: The Swiss Championships will ignite the European leg on June 14th at the Leman Center in Prilly, proudly sponsored by Coop.
A major day of competition follows on June 22nd, featuring three national finals:
United Kingdom: The UK Championships will unfold in Leeds.
Canada: The Canadian Championships will be held in partnership with Esports Canada and Tennis Canada.
Austria: The focus shifts to Austria on June 25th, with their national finals hosted at Sportradar’s headquarters in Vienna, in cooperation with the Austrian Tennis Federation (ÖTV).
Germany: The month culminates with the German Championships on June 27th, hosted at the prestigious WTA Bad Homburg and sponsored by Solarwatt. The German champion will not only secure a ticket to Las Vegas but also a unique spot at the WTA Finals in Bad Homburg.
The remaining national league finals will be announced shortly, completing the roster of world-class talent heading to Las Vegas. Each championship promises intense competition and highlights the growing synergy between traditional sports and the dynamic world of esports.
Stay tuned as these national heroes emerge, ready to battle for the ultimate title of World Tennis Esports Champion.
Winners to Represent Australia at the World Tennis Esports Championships in Las Vegas
After the overwhelming success of virtual reality (VR) tennis tournaments around the globe, the next exciting chapter of VR tennis is coming to Australia. The Australian Esports League (AEL), in partnership with Tennis Esports, an award-winning VR app developed by VR Motion-Learning GmbH, is proud to announce the inaugural Australian VR Tennis League, the official Australian league of the International Virtual Tennis Federation (IVTF).
Open to tennis lovers of all ages, genders, and physical abilities, this ground breaking league aims to revolutionize how we play and experience the sport. The Australian VR Tennis League will hold its national qualifier at Melbourne Oz Comic-Con, June 7–8, where competitors will battle it out for the chance to represent Australia at the World Tennis Esports Championships (WTEC) in Las Vegas in September 2025.
“We’re thrilled to launch this VR tennis league in Australia,” said Darren Kwan, CEO of the Australian Esports League.
“By bringing together cutting-edge technology and the nation’s love of tennis, we hope to make the sport accessible to everyone, whether they’re seasoned athletes or completely new to VR.”
A New Era for Esports and Tennis
“It’s fantastic to see our VR tennis app ‘Tennis Esports’ powering Australia’s first official VR tennis league,” said Gregory Gettinger, CEO of VR Motion-Learning GmbH.
“Innovative technologies like VR create new ways to enjoy and participate in sports, and we’re eager to see how Australian players embrace this evolution.”
Oz Comic-Con Qualifier: June 7–8
Fans attending Melbourne Oz Comic-Con can look forward to:
Live VR tennis matches featuring Australia’s best virtual players.
Open play sessions where attendees can try their hand at VR tennis.
Exclusive giveaways and brand activations from leading esports and technology partners.
High-stakes qualifiers that will determine who advances to the league finals and potentially onto the WTEC in Las Vegas.
“This launch represents an exciting opportunity for sponsors, brands, and fans,” added Darren Kwan. “By merging sports and technology, we’re inspiring a new generation of tennis enthusiasts and forging innovative paths for collaborations.”
Get Ready to Serve, Rally, and Smash!
As virtual tennis continues to gain traction worldwide, the Australian VR Tennis League is poised to be a game-changer for both esports and traditional sports enthusiasts. Don’t miss your chance to witness, and be a part of, tennis history in the making at Melbourne Oz Comic-Con on June 7–8.
Welcome to the AEL Minecraft Challenge Series 1, an exciting hands-on program designed to complement classroom learning and boost students’ research, communication, and presentation skills. Registrations close on the 28th of February, so gather your teams and get ready to build, create, and collaborate like never before!
What is the AEL Minecraft Challenge Series 1?
The Challenge is a project-based competition where students use Minecraft: Education Edition to address one of three unique themes. By encouraging creativity, critical thinking, and teamwork, we aim to empower students to engage with the curriculum in a fun, interactive format. Perfect for cross-curricular integration, especially in ICT, Humanities, STEM, and Creative Arts.
The Three Themes in Series 1 2025
Years 4–6: Australia’s Dreaming
Brief: Students explore and interpret a story from the Dreaming (or Dreamtime). They must create an authentic representation of the story’s characters, setting, and cultural significance within Minecraft.
Focus: Cultural respect, narrative understanding, and clear documentation of the research process.
Years 7–9: Global Marvels
Brief: Students select a significant man-made monument, ranging from ancient wonders to modern marvels, and recreate it in Minecraft.
Focus: Historical context, architectural details, engineering achievements, and lasting impact on society.
Years 10–12: Tomorrow’s Workforce
Brief: Students choose a career field (STEM, creative industries, healthcare, trades, office work, etc.) and design a realistic or visionary environment showcasing key tasks, tools, and challenges.
Focus: Forward-thinking design, careers, industry knowledge, problem-solving, and an understanding of workplace demands.
Communication & Presentation Skills
Beyond building in Minecraft, teams must present their learning journey; showing research, cultural understanding, or real-world context. By articulating their design choices and the knowledge gained, students develop presentation and communication skills that will serve them well beyond this challenge.
Deadline and Prizes
Registrations Close: 28 February
Event Run: 3 March – 23 May
Prizes: Winning teams receive a custom-made trophy from Hench & Scrap, a unique keepsake to celebrate their hard work and innovation, medals and a gaming monitor from AGON by AOC and vouchers.
We also encourage everyone to check out the previous year’s winners from series 1 and 2 to see how creativity and determination lead to stunning Minecraft builds: https://ael.org.au/minecraft-results
Why Participate?
Hands-On Learning: A fun, immersive way to apply classroom theory.
Cross-Curricular Skills: Integrates research, team work, technology, and creative thinking.
Boosts Engagement: Minecraft is popular among students, sparking enthusiasm for learning.
Real-World Application: Encourages research, planning, and time-management skills.
Team Building: Collaboration in design, division of tasks, and constructive feedback cycles.
Presentation: Presenting their work builds confidence, self-analytical skills and effective communication.
How to Register
Form Your Team: Students can work in groups that align with the required year levels.
Complete the Online Form: Provide school details, teacher contact, and any relevant information.
Receive Confirmation: We’ll send you a welcome email with next steps, resources, and guidelines.
Start Building: Once the challenge begins on 3 March, let your students’ imaginations run wild!
Don’t miss out on this incredible opportunity to blend technology, culture, and future-ready skills. Sign your school up by 28 February and watch your students develop their teamwork, creativity, and presentation abilities in the AEL Minecraft Challenge Series 1. We can’t wait to see what your classrooms will create!
From free-play gaming zones at local conventions to national university championships on the main stage, the AEL continues to champion inclusivity and opportunity. Whether you’re a pro player testing your mettle or a casual gamer looking for some fun, there’s a place for you in the AEL’s growing ecosystem. By collaborating with leading pop culture conventions and providing pathways for budding esports talent, the AEL ensures that everyone no matter their skill level can experience the excitement of competitive gaming.
Below is a quick look at the events where the AEL will be front and centre. Expect free-play zones, high-profile tournaments, exciting showcases, and plenty of chances to jump in and play your favourite titles. Full details and any updates will be posted at www.ael.org.au, so keep an eye on the official website and follow the AEL on social media – @auesportsleague on all platforms.
Oz Comic-Con Perth (April 5–6)
AEL Activity: Free play gaming, tournament zone and school showcases.
Explore Perth’s pop culture scene and drop by our gaming zone for casual play and mini-tournaments.
Oz Comic-Con Adelaide (May 31–June 1)
AEL Feature: Free play gaming, tournament zone and school showcases.
Immerse yourself in the world of esports with fun, accessible tournaments for all ages and free play gaming.
Oz Comic-Con Melbourne (June 7–8)
AEL Feature: Free play gaming & esports stage, tournament zone, university showcases and school showcases.
Experience live esports showcases featuring top Victorian universities and invited schools alongside free-play sessions. Don’t miss the scheduled open and showcase matches!
Science Alive (August 1–3)
AEL Feature: Free play gaming & esports stage, tournament zone and school showcases.
Expected Highlights:
Schools Minecraft: Capture the Flag Showcase
Schools Just Dance Competition
Schools Rocket League Showcase
Exact schedule to be confirmed—stay tuned.
Oz Comic-Con Canberra (August 9–10)
AEL Feature: Free play gaming, tournament zone and school showcases.
Try out the latest titles and connect with fellow gamers in a casual, fun environment.
Oz Comic-Con Brisbane (September 13–14)
AEL Feature: Free play gaming & esports stage, tournament zone, university showcases and school showcases.
Catch live matches, jump into open tournaments, and cheer on your favourite teams from top Queensland universities and invited schools.
Oz Comic-Con Sydney (September 20–21)
AEL Feature: Free play gaming & esports stage, tournament zone, university showcases and school showcases.
From energetic open competitions to top-level show matches from top universities from around NSW and invited schools, this event is a must-see.
PAX Australia (October 10–12)
AEL Feature: Free play gaming zone, AEL School nationals and AEL University nationals.
University Nationals: Rocket League and Counter-Strike 2
High School Nationals: Rocket League, EA Sports FC25, Minecraft: Capture the Flag, and more TBC
Come watch some of Australia’s brightest esports talent battle it out for the national crown.
Supanova Adelaide Level Up (October 31–November 2)
AEL Feature: Tournament Zone & Stage (details TBC)
Keep an eye out for new tournament announcements and special showcases.
Supanova Brisbane Level Up (November 7–9)
AEL Feature: Tournament Zone & Stage (details TBC)
Another fantastic opportunity to dive into competitive gaming!
Oz Comic-Con XMAS (December 6–7)
AEL Feature: Free play gaming zone.
Wrap up the year with some holiday cheer and a final round of fun gaming sessions.
2025 Oz Comic-Con Schedules
To give you a taste of what to expect, here are the proposed schedules at each Oz Comic-Con event. Be sure to check for any late-breaking updates or changes closer to the date.
Melbourne, Brisbane, and Sydney
Saturday
10:00am – University Rocket League Showcase
10:00am – EA Sports FC25 Open Event
12:30pm – TopSpin 2K25 Open Event
1:30pm – University Counter-Strike 2 Showcase
2:00pm – Street Fighter 6 Open Event
Sunday
9:30am – Schools Rocket League Showcase
10:00am – Schools NBA 2K Event
10:30am – Street Fighter 6 Open Event
11:30am – Schools EA Sports FC25 Event
12:00pm – Schools Minecraft: Capture the Flag Showcase
2:00pm – NBA 2K Open Event
Perth, Adelaide, and Canberra
Saturday
10:00am – Counter-Strike 2 Wingman 2v2 Event
10:00am – EA Sports FC25 Open Event
12:30pm – TopSpin 2K25 Open Event
2:00pm – Street Fighter 6 Open Event
Sunday
9:30am – Schools Rocket League Showcase
10:00am – Schools NBA 2K Event
10:30am – Street Fighter 6 Open Event
11:30am – Schools EA Sports FC25 Event
2:00pm – NBA 2K Open Event
AEL University Program
Proving that collegiate esports is thriving Down Under, the AEL University Program is open to all Australian university students. It features:
National Opens in:
Marvel Rivals
Counter-Strike 2
Rocket League
Elite Series: The best team from each participating university club competes in a high-stakes, broadcast series.
Key Dates
University Season 1: March 17–May 29
University Season 2: August 11–October 9
If you want to represent your university in front of a national audience, this is your shot. Find out more at www.ael.org.au/uni.
AEL Schools Program
One of the hallmarks of the AEL is nurturing future generations of esports talent. The AEL Schools Program offers four terms of competition across multiple games, including Rocket League, Marvel Rivals, Trackmania, Brawlhalla, and Minecraft: Capture the Flag.
2025 Terms
Term 1: Feb 15–Mar 22
Term 2: May 10–Jun 14
Term 3: Aug 9–Sep 13
Term 4: Oct 25–Nov 29
Whether you’re a teacher, student, or parent, you can learn how your school can get involved at www.ael.org.au/hs.
AEL Minecraft Program
For primary and high school gamers who love to build and battle in Minecraft, the AEL offers two exciting series each year. This year, the program is again partnered with the Australian Open for Series 2, an incredible opportunity to showcase your creativity and competitive spirit on a national stage.
Key Dates
Series 1: Mar 3–May 23
Series 2: Aug 18–Oct 31 (Partnered with the Australian Open)
Don’t miss out on news and updates; be sure to follow the AEL on social media, and visit www.ael.org.au regularly for the latest details on schedules, registrations, and special announcements.
About the AEL
With a vision to make esports accessible to everyone, the Australian Esports League has been at the forefront of grassroots gaming initiatives, while also scaling up to deliver major tournaments nationwide. By nurturing homegrown talent and cultivating a supportive community, the AEL has cemented its reputation as a leading force in Australia’s esports ecosystem.
Whether you’re a curious newcomer, a seasoned competitor, or a proud esports enthusiast, the AEL’s 2025 schedule has something for you. Mark your calendars, rally your friends, and get set for a thrilling year of gaming.
For the first time ever, the winners of a Minecraft tournament took centre court on Rod Laver Arena during the final day of the 2025 Australian Open. After making their way down the prestigious Walk of Champions, four outstanding student teams were celebrated for their vision, creativity, and technical prowess in reimagining the future of the Australian Open through Minecraft Education.
These champions dazzled judges with innovative designs that integrated sustainability, community engagement, and cutting-edge technology; all while capturing the essence of Australia’s most iconic tennis tournament.
And the Winners Are …
Years 10–11: Bowen from Denmark Senior High School (WA)
Judges’ Highlights:
Real-World Insights: Integrated sustainable methods inspired by Bowen’s experience in recyclable materials sorting
Innovative Energy Solutions: Solar panels on Margaret Court Arena and Rod Laver Arena, solar-powered streetlamps, eco-friendly helium wind turbines
Future-Forward Transportation: “Floating futures” concept with blimps for low-impact travel
Authentic Representation: Faithfully captured iconic Australian Open venues at a grand scale
“Bowen’s thoughtful approach to sustainability and technology took this build to the next level,” said one of the judges. “From solar-powered infrastructure to imaginative wind turbines, every detail was carefully crafted to envision a future we can all aspire to.”
Winning Moment: View Bowen proudly holding his trophy, alongside images of his expansive Minecraft build featuring advanced renewable energy systems, floating blimps, and meticulously detailed stadiums.
Years 7–9: Elyse and Madison from Doncaster Secondary College (VIC)
Sustainability: Recycling bins, solar-powered lights, and carefully planned green spaces
Community Engagement: Fan zones, practice courts, and wide walkways
Attention to Detail: Train station and multiple transport options for easy access
“Minecraft Dirt Blocks showcased an outstanding commitment to inclusivity and sustainability through an expansive, beautifully designed stadium complex,” noted the judging panel. “From unisex toilets to wheelchair ramps, the attention to detail truly set this submission apart.”
Winning Moment: Check out the team’s celebratory photo holding their trophy and screenshots of their immersive build, complete with colourful fan zones and meticulously rendered tennis courts.
Years 4–6: Mary-Jane, Eva, and Alexandra from Daisy Hill State School (QLD)
Judges’ Highlights:
Stadium Representation & Branding: Exceptional build and representation of MCA, carefully planned parking and entry points, alongside striking AO and MCA branding.
Sustainability & Technology: Fantastic technological advancements in the solar panels and wind turbines, smart use of Minecraft Education’s library resources and thoughtful signage.
Design & Accessibility: Sleek design and colour scape, with segmented activity spaces that are accessible throughout.
“The polished design, from the cohesive AO branding to the sustainable energy solutions, truly set this build apart,” agreed the judging panel. “Every element—from entry points to interior details—was carefully considered, making this an impressive and inspiring vision of the Australian Open’s future.”
Winning Moment: Mary-Jane, Eva, and Alexandra celebrated with big smiles as they posed with their trophy. Screenshots of their immersive build reveal a modern, eco-friendly arena complex, complete with eye-catching signage, solar-powered features, and carefully planned spaces for fans, players, and visitors alike.
All In: Mia from St Monica’s College (QLD)
Judges’ Highlights:
Nature-Driven Design: Green roofs, compost bins, and abundant native vegetation
Sustainable Infrastructure: Solar energy usage, tempered glass, water-efficient splash park
Community & Accessibility: Sensory path, unisex facilities, lifts, and an inclusive layout
“Mia’s fusion of eco-friendly design with futuristic elements like VR and drone technology created a uniquely captivating vision,” commented the judging panel. “Her approach redefines what an ‘open’ could look like for players and fans alike.”
Winning Moment: Don’t miss Mia’s triumphant photo with her trophy and screenshots of her lush, garden-themed tennis complex, complete with a sensory path, multi-purpose courts, and a splash park for families.
A Grand Celebration
On the final day of the 2025 Australian Open, each winning team walked onto Rod Laver Arena, the same court graced by tennis legends, before receiving their medals and trophies from Tennis Australia’s Chief Commercial Officer, Cedric Cornelis, and the Australian Esports League’s CEO, Darren Kwan. This moment marked an unprecedented milestone, as it was the first time that Minecraft champions have ever taken centre stage at the world-renowned venue.
Darren Kwan, CEO of the Australian Esports League: “Congratulations to all our winners and participants! The ingenuity, sustainability, and inclusivity displayed in this year’s entries are truly remarkable. We’re proud to partner with Tennis Australia to empower students, educators, and emerging digital creators.”
Ridley Plummer, Senior Manager Digital Sales & Metaverse, Tennis Australia: “Seeing the Australian Open reimagined through Minecraft Education has been both inspiring and enlightening. We applaud everyone involved, especially the teachers and parents who supported these students in pushing the boundaries of design, technology, and community engagement.”
Exclusive Prizes and Unforgettable Experiences
In addition to their impressive trophies handcrafted by Hench & Scrap Foundry and commemorative medals, the winners also received an array of once-in-a-lifetime prizes provided by Tennis Australia. These included:
Tickets to the Women’s & Men’s Finals
A photoshoot in the Walk of Champions
Accommodation and flights to Melbourne
Transportation in an exclusive AO Kia Worldwide Player Car
From the moment they stepped onto the court to the final photo taken in the historic corridors of Melbourne Park, the students were treated to the ultimate Grand Slam experience.
Where to See the Winning Builds
Each winning submission is showcased in a dedicated online gallery. You can explore high-resolution images of the builds, complete with key feature highlights and behind-the-scenes explanations. These snapshots capture the energy and artistry that went into creating the next evolution of the Australian Open.
A special thank you to our Judging panel who deliberated over the top submissions in each category to assist in selecting the ultimate national winners.
Dr. Emma Witkowski, RMIT
Rhiannen Austin, Confessions of a Gamer Girl
Ridley Plummer, Tennis Australia
Thank You and Congratulations
We extend our sincerest gratitude to the countless teachers, parents, and support networks who encouraged these young visionaries, as well as our esteemed panel of judges for their invaluable expertise. The future of tennis and sustainable innovation looks brighter than ever thanks to these inspiring designs.
Stay tuned for more updates, announcements, and behind-the-scenes glimpses into what’s next for the AO Schools Block Buster Tennis Challenge. We can’t wait to see where these budding architects and dreamers will take us next!
The Future of the Australian Open
The AO Minecraft Challenge invited students nationwide to envision how sustainability, innovation, and community engagement could shape the future of tennis. Each winning submission demonstrated a remarkable balance between ecological responsibility; through features like solar-powered arenas, recyclable materials, and green spaces; and audience inclusivity via interactive fan zones, accessible walkways, and creative use of virtual technology.
As Tennis Australia and the Australian Esports League continue to champion forward-thinking collaborations, these young designers have proven that the next generation holds the key to reshaping how we engage with and experience live sports.
Imaginative Visions of the Future Shine in the 2024 Australian Open Schools and All In Block Buster Tennis Challenge.
Students from across Australia have demonstrated extraordinary creativity and innovation in this year’s Australian Open Schools and All In Block Buster Tennis Challenge. Organized by the Australian Esports League (AEL) in partnership with Tennis Australia, the competition challenged participants to reimagine the future of the Australian Open using Minecraft Education. Students were tasked to incorporate elements such as sustainability, community, and cutting-edge technology into their designs.
This unique project saw students groups of Years 10–11, Years 7–9, and Years 4–6 work together to reimagine the iconic tennis stadiums of the Australian Open, fan zones, amenities, player facilities, transport and sustainable practices. Alongside fostering problem-solving skills and teamwork, the initiative highlighted the power of digital platforms in inspiring the next generation.
“I want to congratulate all participants in the 2024 Australian Open Schools and All In Block Buster Tennis Challenge,” says Darren Kwan, CEO of the Australian Esports League. “The level of innovation and teamwork we’ve seen is truly inspirational. Thank you to all the schools, teachers, and parents for encouraging these young creators. This partnership with Tennis Australia and Minecraft Education has shown us that the future of sports is not only about competition on the field, but also about collaboration and imagination off the field.”
“Congratulations to each and every entrant on your incredible visions for the future of the Australian Open,” adds Ridley Plummer, Senior Manager Digital Sales & Metaverse at Tennis Australia. “From thoughtful sustainability initiatives to groundbreaking technological ideas, the quality of these Minecraft Education projects was outstanding. A huge thank you also to the educators, families, and communities who supported our young innovators—and to the Australian Esports League for bringing this groundbreaking event to life.”
2024 National Winners
In this year’s challenge, students competed in three main categories based on their school year levels: Years 10-11, Years 7-9, and Years 4-6. Each category featured national finalists who took out 1st, 2nd, and 3rd place, as well as state-level champions and a solos winner. The National 1st place winners in each category will receive an exclusive experience at the upcoming Australian Open in January, plus additional prizes.
Years 10-11 Category
1st: Denmark Senior High School – Bowen H (also the WA state champion)
2nd: Encounter Lutheran College – ELC-KAFO (also the SA state champion)
3rd: Marcellin College Randwick – Blockhead Fred (also the NSW state champion)
State Champions: Phoenix P-12 Community College – The incredible builders (VIC), Marcellin College Randwick – Blockhead Fred (NSW), Lourdes Hill College – Last-Min Bamboozels (QLD), Encounter Lutheran College – ELC-KAFO (SA), Denmark Senior High School – Bowen H (WA)
1st Place Denmark Senior High School – Bowen H2nd Place Encounter Lutheran College – ELC-KAFO3rd Place Marcellin College Randwick – Blockhead Fred
Years 7-9 Category
1st: Doncaster Secondary College – Minecraft Dirt Blocks (also the VIC state champions)
2nd: Thomas More College – The Green Savers (also the SA state champions)
3rd: The Knox School – 3D Terraria
State Champions: Doncaster Secondary College – Minecraft Dirt Blocks (VIC), Concord High School – The Good Builders (NSW), Hillbrook Anglican School – Grand Slam Builders (QLD), Emmaus Christian School – Laver Legends (ACT), Emmanuel Catholic College – Megabuilders (WA), Thomas More College – The Green Savers (SA), Penguin District School – Widgaffy (TAS)
1st Place Doncaster Secondary College – Minecraft Dirt Blocks2nd Place Thomas More College – The Green Savers3rd Place The Knox School – 3D Terraria
Years 4-6 Category
1st: Daisy Hill State School – MCCAME (also the QLD state champions)
2nd: Canterbury College – CC Taipans
3rd: Daisy Hill State School – MCCHBC
State Champions: Serpell Primary – Serpell Esports (VIC), Petersham Public School – The Blockheads (NSW), Daisy Hill State School – MCCAME (QLD), Wanniassa Hills Primary School – Success (ACT), Mandurah Baptist College Primary – The Goated Destroyers (QA) and St Michael’s College Primary – Legendary Builders (SA)
1st Place Daisy Hill State School – MCCAME2nd Place Canterbury College – CC Taipans3rd Place Daisy Hill State School – MCCHBC
Solo Winners
1st: Years 7-9 – Mia L
2nd: Years 7-9 – Thomas N
3rd: Years 4-6 – Uday S
1st Place Years 7-9 – Mia L2nd Place Years 7-9 – Thomas N3rd Place Years 4-6 – Uday S
Reimagining the Future of the Australian Open
Each project tackled the exciting challenge of envisioning a digital version of the Australian Open that fosters environmental responsibility, inclusive communities, and cutting-edge technology. From solar-powered stadiums to community-driven fan engagement, the student submissions displayed remarkable creativity and passion.
All participants showcased a passion for creativity and problem-solving, making this year’s event a true celebration of Australia’s brightest young minds. The organizers extend their heartfelt gratitude to teachers, parents, and schools whose enthusiastic support helped shape a memorable experience for every competitor.
This year’s AEL Schools Minecraft Build Challenge Series 2 brought students from across Australia together to build extraordinary worlds and innovative designs. The challenge invited participants to explore three unique categories, each testing their creativity, problem-solving skills, and teamwork in building communities that resonate with the themes of Mythic Australia (Years 4-6), Designing for Accessibility (Years 7-9), and The Global Challenge (Years 10-12).
The entries demonstrated not only skill and artistry but also deep thought on how Minecraft can help foster imagination, inclusivity, and a sustainable future.
Each winning team will receive a custom-made trophy from Hench & Scrap, a testament to their hard work and creativity. These remarkable creations will also be showcased on our winners page located at https://ael.org.au/minecraft-results/ – featuring images from each submission including the world files for the top three in each category.
Congratulations to Our Winners! After much deliberation, our judges have selected the top builds in each category, honouring those who have truly excelled. We are thrilled to recognize the creativity and passion of each student who participated. Congratulations to our winners and everyone who brought their best ideas to this challenge!
Winners for Mythic Australia (Years 4-6):
1st Place Winner: Our Lady of the Rosary Team: OLOR Mythic Minecrafters
2nd Place Winner: St Rita’s College Team: Year 6 Storytellers
3rd Place Winner: Branxton Public School Team: The Terrible Two
1st Place Our Lady of the Rosary – Mythic Minecrafters2nd Place St Rita’s College – Year 6 Storytellers3rd Place Branxton Public School – The Terrible Two
Winners for Designing for Accessibility (Years 7-9):
1st Place Winner: Nagle College Team: Bairnsdale Warriors
2nd Place Winner: St Joseph’s College – Lochinvar Team: Gary Forever
3rd Place Winner: Gymea Technology High School Team: Harim Home
1st Place Nagle College – Bairnsdale Warriors2nd Place St Joseph’s College, Lochinvar – Gary Forever3rd Place Gymea Technology High School – Harim Home
Winners for The Global Challenge (Years 10-12):
1st Place Winner: St Edward’s College Team: St Egghead’s Builders
2nd Place Winner: Woodvale Secondary College Team: Woodvale Secondary College
3rd Place Winner: Loreto College (Coorparoo) Team: Gluppies
1st Place St Edward’s College – St Egghead’s Builders2nd Place Woodvale Secondary College3rd Place Loreto College (Coorparoo) – Gluppies
Thank You
We want to thank all students, parents, and teachers who participated and supported Series 2 of the AEL Schools Minecraft Build Challenge. We also would like to extend our thank you to the Minecraft Education and Microsoft team for working with the AEL to enable us to deliver this event using their incredible game.
Each student’s enthusiasm and dedication have made this event a resounding success. We look forward to welcoming everyone’s return in 2025. Stay tuned for more exciting challenges and opportunities to showcase your incredible talents!
Congratulations to all our winners and participants!
The Australian Esports League is sponsored by AGON by AOC the gaming monitor partner and Indomie Australia the noodle partner.
We are thrilled to announce that the Australian Esports League (AEL) will be part of Supanova Brisbane’s incredible ‘Level Up’ Career Extravaganza on Friday, November 8th, as part of their milestone 100th event! As Australia’s premier pop culture convention, Supanova continues to celebrate creativity and fandom, and this year’s event promises even more excitement with an array of activities focused on gaming and technology.
Doors open at 10:00am until 6:00pm, with school tournaments running from 10:30am until 2:30pm.
Entry for school’s and their students is completely free, please reach out to us at schools@ael.org.au if you would like to attend as wristbands are issued directly and mailed to your school a week before the event.
As part of the ‘Level Up’ event, AEL will be hosting a series of High School esports tournaments, welcoming schools from across Queensland to compete – completely free of charge. We are offering exciting competitions in:
Minecraft Capture The Flag (4v4)
Just Dance
Minecraft Build Challenge
These tournaments are a fantastic opportunity for students to test their skills, have fun, and engage with the wider esports community in a fun and competitive environment. Whether you’re a seasoned player or new to esports, there’s something for everyone!
AEL is proud to be part of this special event, and we’d like to extend a huge thanks to Supanova for having us as part of their 100th show celebration.
We are also incredibly grateful for the ongoing support of our partners. AGON by AOC, our gaming monitor partner, will ensure every player gets the best possible experience with their top-of-the-line equipment. And a big thanks to Indomie Australia, our official noodle partner, for keeping everyone fueled and ready for action.
Don’t miss out on this epic day of esports at Supanova Brisbane! See you there!
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